Monthly Archives: October 2009

King Kong

Pretty interesting, for a movie game.  The Kong parts, which I imagine were mandatory given the license, were outright not fun.  The fixed, “cinematic” camera angles looked good, from time to time, but hurt the gameplay, making it hard to … Continue reading

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Bionic Commando

I’ll return to Gun at some point (really, I will), but I played all the way through the new Bionic Commando last weekend and wanted to take some time to gripe about it. I’ll put the good upfront.  The music … Continue reading

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