Monthly Archives: February 2011

My Top Games of 2009: Part 1

Before I did the requisite research for this entry, I expected I was going to have a lot of trouble coming up with enough games to fill out a top five list, especially since I have passed on a lot … Continue reading

Posted in Games | Tagged , , , , , ,

Giving Up 3: The Breaking Point

So now we come down to it. I put up with a lot of pretty terrible stuff (and even more mindlessly mediocre stuff) in games, so what is it that finally breaks me? Almost always, it’s a specific difficulty hump, … Continue reading

Posted in Games | Tagged , , ,

Giving Up 2: Annoying or Uninteresting Gameplay

Moving on from last time, where I talked about the disengagement that results from bad storytelling, today I’ll be writing about bad gameplay, the second broad factor that leads to me giving up on a game. This may be the … Continue reading

Posted in Games | Tagged , , ,

Giving Up: Part 1

I’ve been increasingly quitting games early these days. And I don’t mean just letting them slip away, thinking that I’m going to come back to them, but coming to a hard stop where I say “Forget it, I’ve had enough, … Continue reading

Posted in Games | Tagged , , ,

Top Games of 2008: Addendum

Unsrprisingly, There are a couple of games I forgot that deserve a mention. I have two primary memories from my time with Banjo-Kazooie: Nuts & Bolts. The first is the tedium of reconfiguring and tweaking my vehicle so that I … Continue reading

Posted in Games | Tagged , ,