Tag Archives: Bioware

Mass Effect 3: Thane’s Prayer

None of the new companions from Mass Effect 2 return as crew-mates in Mass Effect 3. This is quite disappointing. Many of them do get good cameos, at least. My favourite of the lot has to be Thane’s. Funnily enough, Thane is not a character I cared about much in Mass Effect 2. I’d put him on the same level as Jacob and Miranda; another bland character with parental issues (though in this case, he’s the parent rather than the child). But here, this time, it worked. Continue reading

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Mass Effect 3: The Standoff With The Councillor

There’s been a ridiculous amount of discussion about the ending of Mass Effect 3. Endings are important, but this thing has been blown out of all proportion. It’s ten minutes in a thirty hour game. It’s not a particularly good or satisfying ending, but it doesn’t undermine the rest of the experience. To provide some counterbalance, I’m going to focus today on two sequences from the middle of the game that have not yet been analyzed to shreds. Both of them were intended to be dramatic and affecting, and one of them worked tremendously well, but the other almost completely missed the mark. Today, we discuss the one that didn’t work. Tomorrow, we’ll cover the one that did. Continue reading

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Mass Effect 3: Half-Way Through

I’m at what I think is about the midway point of the game, just at the start of the Citadel mission. I’m happy with the game so far, but with a mass of reservations, so to speak. There will be spoilers. Continue reading

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Mass Effect 3: Early Impressions

Bioware dropped the ball tremendously in one important way. One of the first moments when I knew Mass Effect 2 was going to be something special was when the character creator popped up, and it loaded in my Mass Effect 1 Shepard, and I recognized her face. It’s a small, purely cosmetic thing, but that was really the moment I realized I felt a possessive attachment to the character. This was my Shepard in a way that it’s never going to be my Master Chief or my Ezio. So I was tremendously disappointed when I attempted to import my Shepard into Mass Effect 3, and got an error that her appearance couldn’t be loaded. Apparently, I’m not the only one. As an extra irony, the bug apparently only hits people who imported their Mass Effect 1 Shepard into ME 2 and then were sufficiently happy with her appearance to not change it. I know it’s just cosmetic, but I also know that I’m not the only one who is attached to their Shepard, so this bug in particular seems like a pretty inexcusable oversight on Bioware’s part. Anyways, I did proceed into the game (after first turning it off in disappointment, and then spending an absurd amount of time trying to recreate my Shepard) and while I’m having uncanny valley issues with my Shepard not quite looking like I expect her to, I’m going to be able to live with it. Continue reading

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Hopes and Fears: Mass Effect 3 and Assassin’s Creed 3

There’s been a lot of talk recently about two of the biggest games of this year: Mass Effect 3 and Assassin’s Creed 3, and, since I feel pretty attached to both franchises, I figure I’d throw in my thoughts too. (Note that I could have included Halo 4 as well, but while I was very attached to it in the Halo 2 and 3 days, as Bungie has distanced themselves from the franchise, I’ve found my interest waning as well.) Continue reading

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